A year after Grand Theft Auto 3 burst onto an unsuspecting world, a quirky little game came out that mocked the kind of overwrought violence that the former dealt in. In Stuntman, you were tasked with completing movie scenes that required you to do all kinds of crazy driving: insane jumps, barrel rolls, explosions, and squealing U-turns. Each task was scored based on how well you did after you completed the sequence and the director yelled a satisfying “cut!” It had a simple premise, but one that worked surprisingly well in the video game format. Points based on performance in a level (*ahem* I mean a scene) made sense, because it was a reflection on how well the scene would look in the movie. If you missed your mark, the movie’s quality would suffer. This is obviously a handy conceit for a video game, but a fun one.
Read more ‘Stuntman’ Was a Gimmick, But a Flawlessly Executed One